SMOKE CAM
1 · WHERE HE STANDS
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CS2 SMOKE LINEUP TRAINER — IN YOUR BROWSER, NO GAME NEEDED

Real CS2 maps, real grenade physics, nothing to install. Learn a lineup, save it, and it is waiting for you next time.

Nuke — Outside — the yard smoke wall

Both wall smokes, both diagonals, garage and main — the whole crossing off one spot

6 throws, in this order, from one spot — T side, par 32 seconds. Every one is thrown with the same physics the game uses, so a set that lands here lands in a match.

  1. Yard Smoke Wall #1 (Straight - First) — smoke
  2. Yard Smoke Wall #3 (Straight - Third) — smoke
  3. Yard Diagonal Smoke #1 (Close) — smoke
  4. Yard Diagonal Smoke #2 (Far) — smoke
  5. Outside Main From Outside T Spawn — smoke
  6. Garage From Outside T Spawn — smoke

Other Nuke executes

All Nuke smoke lineups

EARLY BIRD · FIRST 100 Early enough that you can still change it.
  • Say a lineup lands wrong — it gets fixed that week.
  • The first hundred keep the Early Bird role; it follows you onto your account when accounts land.
  • No paywall, no tier. It just says you were here for this part.
Join the Discord See how many spots are left
💬 Feedback? Found a lineup that lands wrong? 📧 Email us — or the Discord below, which is faster.
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